The Far
Games!
Performance training
Experiential learning
Unexpected thinking
Improvisation workshop, London 2007
Who
  20'  
Improvisation game
Description: Establishing and building upon the characters' pecking order.
Set-up: Three to seven players and more going on stage one after the other.
Instructions: One player goes on stage and starts an action defining the location she's in and her character's status in that environment. As soon as another player has an idea of what the location and characters are, she joins the first player on stage and build-upon the action to re-enforce the sense of place and the pecking order among characters. Other players join the scene in turn following the same rules. The game ends when all the players are on stage and/or a first sentence is spoken.


 
© Remy Bertrand - Imprology 2005/2008
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